{"id":419,"date":"2012-06-19T12:00:34","date_gmt":"2012-06-19T17:00:34","guid":{"rendered":"http:\/\/stackofshame.com\/blog\/?p=419"},"modified":"2012-06-19T11:56:09","modified_gmt":"2012-06-19T16:56:09","slug":"final-fantasy-xiii-2-graviton-cores-music-as-a-crutch","status":"publish","type":"post","link":"https:\/\/stackofshame.com\/blog\/2012\/06\/final-fantasy-xiii-2-graviton-cores-music-as-a-crutch\/","title":{"rendered":"Final Fantasy XIII-2: Graviton Cores, Music as a Crutch"},"content":{"rendered":"<p>I&#8217;ve hit a point where I&#8217;m hunting for items called &#8220;Graviton Cores&#8221; to help with a plot-related task.<sup class='footnote'><a href='#fn-419-1' id='fnref-419-1' onclick='return fdfootnote_show(419)'>1<\/a><\/sup> I&#8217;ve tracked down a couple of them, but the remaining ones are proving a little hard to find. Still, it&#8217;s giving me plenty of opportunity to level, collect monster crystals, etc. Which is another way of saying, &#8220;I&#8217;m doing one of my favorite things ever&#8221;.<\/p>\n<p>But this also puts me at risk of accidentally abandoning the game. I get very wrapped up in all the advancement, then I take a break (like, perhaps, a holiday trip). Then I don&#8217;t jump right back in, because I was in the middle of something in the game. And I never have the time to reacquaint myself with what I was doing, and next thing I know, I haven&#8217;t played it for 3 months.<\/p>\n<p>Still, I&#8217;m having fun and I&#8217;ll try to avoid this problem. That, after all, is the <em>entire point of this blog<\/em>.<\/p>\n<p>Since there&#8217;s not much to talk about (yet) when it comes to leveling, I thought I&#8217;d write a little about the music in the game.<\/p>\n<p>I&#8217;m a big fan of<em>\u00a0<\/em>the series&#8217; music, especially the music composed by Nobuo Uematsu, which is most of it. I don&#8217;t think the music for this game was done by him, but it&#8217;s still pretty good. My only gripe with it is that many of the songs have vocals.<\/p>\n<p>I find the vocals to be horribly distracting. I&#8217;m not sure when vocals first started showing up in\u00a0<em>Final Fantasy\u00a0<\/em>music. I think it was\u00a0<em>X<\/em>, but I&#8217;m not sure. In\u00a0X, a song in one of the opening cinematic had death metal-style growling or barking. It wasn&#8217;t too bad there, though it was a little surprising.<\/p>\n<p>In\u00a0<em>XIII-2<\/em>, though, there are several tracks with vocals. And some of these are played during regular exploration. I find it very distracting. I also find it less fun. I usually make up ridiculous lyrics in my head. While I was re-playing\u00a0<em>Final Fantasy VII<\/em> a few years ago, my wife came up with lyrics for two songs: one to the game&#8217;s main theme about Mexican food, the other for the battle music about Rainbow Horseheads. Discussion of these will have to wait for a future posting. For now, take my word for it that they were\u00a0<em>amazing<\/em>.<\/p>\n<p>Also, though, with vocals suddenly the songs become more concretely\u00a0<em>about<\/em> something. And usually not something as interesting as the action going on onscreen. Moreover, now there&#8217;s another character of sorts to contend with \u2014 the vocalist.<\/p>\n<p>And yes, I have similar feelings about music used in other media. Overall it&#8217;s used too much, and when it is used, it&#8217;s used poorly. Music so saturates games, movies and television that it can be jarring and disconcerting when it&#8217;s not used \u2014 I recall a notable episode of\u00a0<em>Buffy the Vampire Slayer<\/em> that used the lack of music to good effect. In games a lack of music is often used to incur feelings of discomfort in players.<\/p>\n<p>That&#8217;s always interesting, but it also highlights how much games, movies and television use music as a crutch. When used well, music can compliment some amazing storytelling. When the storytelling is weak, the viewer is left with emotional reactions to something that isn&#8217;t particularly compelling. That is, the music is serving as a cue \u2014 &#8220;Get goosebumps! This is an emotional moment!&#8221; \u2014 rather than letting the action speak for itself.<\/p>\n<p>This was parodied very well by SNL several years ago:<\/p>\n<p><span class=\"embed-youtube\" style=\"text-align:center; display: block;\"><iframe loading=\"lazy\" class=\"youtube-player\" width=\"584\" height=\"329\" src=\"https:\/\/www.youtube.com\/embed\/vmd1qMN5Yo0?version=3&#038;rel=1&#038;showsearch=0&#038;showinfo=1&#038;iv_load_policy=1&#038;fs=1&#038;hl=en-US&#038;autohide=2&#038;wmode=transparent\" allowfullscreen=\"true\" style=\"border:0;\" sandbox=\"allow-scripts allow-same-origin allow-popups allow-presentation allow-popups-to-escape-sandbox\"><\/iframe><\/span><\/p>\n<p>I realize that I&#8217;m rambling a bit incoherently here. The point I&#8217;m trying to make is that music should compliment an experience. It should be a part of the experience, but over-reliance on it annoys me. And introducing a song with vocals is often heavy-handed, compounding my annoyance.<\/p>\n<p><em>Final Fantasy<\/em> games don&#8217;t tell objectively masterful stories. I wouldn&#8217;t argue that at all. But very few stories are masterful, and I certainly don&#8217;t expect that from any video game. <em>Final Fantasy<\/em> games do tell a good story augmented by excellent character development mechanisms and turn-based-derived combat. These are well-complimented by Uematsu&#8217;s (and Uematsu-inspired) excellent scores.<\/p>\n<p>But\u00a0<em>XIII<\/em> and\u00a0<em>XIII-2<\/em> have, well, pop songs.<\/p>\n<p>Most of them aren&#8217;t pop songs, but the ones that are draw attention to themselves.<\/p>\n<p>It certainly doesn&#8217;t ruin the game(s) for me. But along with the hyperactive battle system and the cinematic quick-time events, it gives me the impression that they&#8217;re trying to appeal to a wider (or a certain?) demographic. This isn&#8217;t necessarily bad, but the games are starting to feel different.<em>\u00a0<\/em>These games don&#8217;t need these elements to be good.<\/p>\n<div class='footnotes' id='footnotes-419'>\n<div class='footnotedivider'><\/div>\n<ol>\n<li id='fn-419-1'> If you&#8217;re friends with me on Facebook, you probably saw this as a status update posted directly from the game. <span class='footnotereverse'><a href='#fnref-419-1'>&#8617;<\/a><\/span><\/li>\n<\/ol>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;ve hit a point where I&#8217;m hunting for items called &#8220;Graviton Cores&#8221; to help with a plot-related task.1 I&#8217;ve tracked down a couple of them, but the remaining ones are proving a little hard to find. Still, it&#8217;s giving me &hellip; <a href=\"https:\/\/stackofshame.com\/blog\/2012\/06\/final-fantasy-xiii-2-graviton-cores-music-as-a-crutch\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[7,23,20,8],"tags":[10,15,25,21,13,14],"class_list":["post-419","post","type-post","status-publish","format-standard","hentry","category-final-fantasy","category-final-fantasy-xiii-2","category-playstation-3","category-roleplaying-games","tag-final-fantasy-2","tag-jrpg","tag-music","tag-playstation-3-2","tag-roleplaying-game","tag-rpg"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/posts\/419","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/comments?post=419"}],"version-history":[{"count":9,"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/posts\/419\/revisions"}],"predecessor-version":[{"id":428,"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/posts\/419\/revisions\/428"}],"wp:attachment":[{"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/media?parent=419"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/categories?post=419"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/stackofshame.com\/blog\/wp-json\/wp\/v2\/tags?post=419"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}